Okay, so I’ve been wanting to mess around with simulating NFL games for a while, just for fun. I’m no coding expert, but I figured I could cobble something together. Here’s how it went down:

First Steps: Getting the Data
First things first, I needed some data. You know, team stats, player ratings, that kind of stuff. I spent a good chunk of time just poking around online, trying to find some decent, free data sources. I’m not trying to build anything super fancy, just something basic to play with.
Basic Simulation Logic
After I got some basic data (and let me tell you, cleaning that data up was a PAIN), I started thinking about how the simulation would actually work. My idea was pretty simple:
- Each team gets a “score” based on their stats. I just added up a bunch of numbers, basically.
- Simulate a “drive” – you know, like, one team trying to score.
- Compare the team scores in some way to decide if the drive is successful (touchdown, field goal, punt, etc.).
- Repeat until the game is “over”.
Coding It Up (Lots of Trial and Error)
I used Python because I’ve dabbled with it a bit before. It took a lot of trial and error. I mean, I was constantly tweaking the numbers, running the simulation, seeing what happened, and then tweaking it again. I felt like a mad scientist, just throwing stuff at the wall to see what stuck.
My first attempts were…rough. One team would always win by like, 100 points. It was totally unrealistic. I had to go back and mess with the “scoring” formulas over and over again to get something that even remotely resembled a real NFL game.
Making it a Little More Realistic
Once I got the basic simulation working (sort of), I started adding in some more details. Like, I made it so teams could sometimes get field goals instead of just touchdowns or punts. Baby steps, right?

I also tried to factor in things like home-field advantage. I just gave the home team a little boost to their score. I’m sure there’s a much more sophisticated way to do it, but hey, it’s a start!
Still a Work in Progress…
Honestly, it’s still pretty basic. It’s not going to predict the Super Bowl winner or anything. But it’s kind of fun to run the simulation and see what happens. I can tweak the team stats and see how it changes the outcome. It’s like my own little NFL sandbox.
I’m definitely going to keep messing with it. Maybe I’ll try to add in individual player stats at some point, or make the play-by-play more detailed. Who knows? It’s just a fun little project to keep me busy. The important thing is I got it working from some data I searched online and I learned how to simulate this simple game.