Okay, so today I messed around with this “ace degenerate” thing. Let me tell you, it was a bit of a rollercoaster.
First, I started by trying to understand what it even was. I did some digging, read a few articles, and watched a couple of videos. It seemed kinda complicated at first, with all these different parameters and settings.
Then, I decided to just jump in and try it out. I downloaded the necessary software and opened up a new project. I picked a simple example to start with, just to get a feel for things.
I spent a good chunk of time just tweaking things. I adjusted this setting, changed that parameter, and ran the simulation over and over again. Honestly, a lot of it was trial and error. Some stuff worked, some stuff… well, let’s just say it didn’t go as planned.
My Steps
- Figured out basic concept.
- Gathered resources (software, tutorials, etc.).
- Experimented with simple examples.
- Made changes and iterated.
I hit a few roadblocks, for sure. There were times I felt completely lost and wanted to give up. But I kept pushing, kept experimenting, and slowly but surely, things started to click.
Finally, I managed to get something that looked pretty cool. I was able to see the “degenerate” effect in action, and it was pretty satisfying to see it all come together.

It wasn’t perfect, and I’m sure there’s a lot more to learn. But I made some progress, and I feel like I have a better understanding of “ace degenerate” now. I will keep going and sharing.